You play David Jones, a British freelance secret agent who has been contracted by the American Secret Services to recover Josef Priboi, who has information about a stolen nuclear weapon. The storyline is reasonably well written but largely irrelevant. Imagine a kind of updated Goldeneye and you're nearly, but not quite, there. Tactics are important, but you've also got to be quick on the draw. Instead, it lies somewhere in-between the precise whispers of SWAT 3 and the machismo-induced rompings of Delta Force. IGI isn't an all-out blaster like Quake 3 Arena or Unreal Tournament, nor is it a softly-softly sneaker like Rainbow Six. Project IGI, like all the others listed above, has something of an identity crisis. Now this is going to be one hell of a Christmas. Shiny's Sacrifice is already on the shelves, Giants is soon to grace us with its equally mouth-watering presence as are two uber-shooters: Hitman Codename 47 and Project IGI.
But do you know what the best part is? All those mouth-watering games that have been in development since what seems like the dawn of time are finally put on the shelves adorned by the usual lavishings of fake frost and tinsel.
Read Full Review 'Tis the Season to be Jollyĭon't you just love Christmas? Huge turkey dinners with all the trimmings, acres of presents to unwrap, and heap upon mountainous heap of all that lovely Christmas pud.